Hi guys
I'm trying to find the best way to do this, and though that tweeting might be a simple option, but can't seem to tween a physics object.
I also though about using some joints etc. Have you guys got any ideas you have used before?
Thanks in advance!
Comments
@totebo - that’s exactly what I’m looking for. Do you have an example of how to tweet linear velocity - I’m getting confused on that one
@antix - here is a scribble of what I’m trying to do. I’m currently moving the ball dispenser instead of the basket. I would however like to move the basket without breaking the physics.
Thank youuuuuu!
Likes: antix
The only issue I currently have is tweeting the basket without breaking the physics simulation.
I wonder whether its a good way to go?
Likes: antix