Guys,
Is it possible do have the bloom effect, but not on the entire scene or container that contains multiple sprites.
I need some of the flying objects on the scene to have bloom, and some not.
Say 20 objects with bloom and 20 without.
Is this doable per sprite without affecting the performance?
And if so - how exactly to do it?
Thanks!!!
Comments
Fragmenter - animated loop machine and IKONOMIKON - the memory game
I also had a trick to add a phosphor decay effect.
https://deluxepixel.com
https://deluxepixel.com
(As for the GPU time - my game has special effects on/off settings. If the device is slow or they want to preserve battery they can disable the effects)
@keszegh, I already use the bloom example, but it is per container/scene.
Likes: SinisterSoft