Just a quick demo of my latest work on 3D support for Gideros: This demo loads a .obj file and displays four instances of it, with lighting support. Notice the use of a Pixel sprite for the green floor.
I think, it needs 2016.12 Gideros build? Your demo seems nice. I'll try again later. By the way is it hard to integrate assimp importer and bullet physics engine with Gideros? or is this necessary?
Hmm, not sure if it requires the latest, but a recent one for sure! @muro, I will (re)check for assimp and bullet. if we can have a 3D physics engine in gideros, I am interested too!
Comments
@muro, I will (re)check for assimp and bullet. if we can have a 3D physics engine in gideros, I am interested too!
Likes: muro
Likes: hgy29, antix