Hello,
I want add facebook plugin to an ios game,
I think the SDK(facebook-ios-sdk-3.14) which comes with Gideros installation should be used,
Is it ok to use the latest SDK from FB?
I have tried to use facebook-ios-sdk-3.14 and I have followed the installation steps of this SDK form here,
http://stackoverflow.com/questions/23984092/how-do-i-install-the-facebook-sdk-for-iossince the installation steps given at
https://developers.facebook.com/docs/ios/getting-started/ are for the newest SDK and does not match with our old SDK.
I have successfully run the Facebook example , with one exception facebook:graphRequest("me") , gives
"attempt to call method 'graphRequest' (a nil value)"
facebook:get("me/scores")---> Works correct
facebook:graphRequest("me") --> "attempt to call method 'graphRequest' (a nil value)"
facebook:get("me")-->works correct
Any idea about it?
I am not sure about the installation steps, Probably it is related with it, But could not figure out the problem, yet.
Thanks.
Edit: Probably this is not an error, With the latest changes in Facebook plugin, it seems
facebook:get() should be used instead of facebook:graphRequest()
Comments
Likes: uzubari
What kind of problems does this version has for ios 9?
I have done several trials at ios 9.2 simulator, it seems working.
At least I am able to read Scores..
https://itunes.apple.com/en/developer/unal-zubari/id953453674
I was getting login error when I try login in facebook installed IOS 9 device. Then saw this post
https://developers.facebook.com/blog/post/2015/10/29/Facebook-Login-iOS9/
It would be nice to have
https://itunes.apple.com/en/developer/unal-zubari/id953453674