@yubaro please add it to github issues. Or I may forget about it next time I'll sit to do something at Gideros. Because github is the first place to look what to do, when I have the spare time to work on Gideros
Found out: geolocation works but somehow user is not prompted to allow gideros to access to it, so it has to be enabled manually in privacy settings for your app. Not sure how it behaved in previous versions, but somehow the user should be prompted...
I gave permissin from location services in settings then deploy project again but not work..
Noticed that i gave the permission "always" to giderosplayer then start gideros player and close, and enter again privacy setting ; there is seem nothing selected!
Did some checks and it turns out that starting from iOS8, a new API has to be called to prompt the user for authorization to turn on GPS. If this API is not called, then geolocation is not allowed unless the user enable it himself from the settings. I added a call to this API in gideros repo, and Info.plist have been updated too because apple requires Info.plist to indicate the reason the location will be user for (it will be displayed to the user)
Cool.. I'm a bit lost about the exporting for Mac Desktop. Here are my following errors:
I went to the .app file and edited the existing icon because I wasn't able to view contents of the .pkg file. Am I missing something
my errors:
ERROR ITMS-90236: "Missing required icons. The application bundle does not contain an icon in ICNS format, containing both a 512x512 and a 512x512@2x image. For further assistance, see the Apple Human Interface Guidelines."
ERROR ITMS-90296: "App sandbox not enabled. The following executables must include the "com.apple.security.app-sandbox" entitlement with a Boolean value of true in the entitlements property list: [( "com.mimi.animal.pkg/Payload/animalsounds.app/Contents/MacOS/animal" )] Refer to App Sandbox page at https://developer.apple.com/devcenter/mac/app-sandbox/ for more information on sandboxing your app."
The resulting API analysis file is too large. We were unable to validate your API usage prior to delivery. This is just an informational message.
Internal deadline was like 3-4 days ago, but somehow we missed that
The problem is that there are now many different parts of Gideros built by different people and then we try to combine it all together, so release usually happens when we all are at sync for building binaries
I'm currently having problems with the WinRT version running on Windows 10. (I just upgraded to Windows 10 and immediately encountered the problem which seems to be related to resizeable windows, not possible in Windows 8 Store apps.)
Regarding WinRT, we hope to ship a new WinRT version capable of displaying adverts (on both Windows and Windows Phone) using pubcenter. This should be done in time for 2015.12. Arturs has written the plugin but there are some problems related to screen resolution etc.
My windows does not allow me to just install the new Gideros (2015.10). Says: "Suspicious Activity" I had to overwrite it twice in order to install the latest version. See attached.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Hello @keszegh sorry for such a long waiting period. As I said, problem is that now many of us need to build different parts of Gideros, and then I bundle and upload it, and then we test it. And holidays got in a way of that, that we really could not sync.
But thanks to @hgy29 build script additions, hopefully soon I will be able to make the build alone again, and then we would see monthly updates again
We now have a 2015.12 draft version which we are testing. If all goes well, we will release. We have discovered a few bugs and squashed them so hopefully this will be the one that makes it!
Comments
Because github is the first place to look what to do, when I have the spare time to work on Gideros
in gtween class there is:
if end1 then
self:setPaused(true)
if self.nextTween then
self.nextTween:setPaused(false)
end
i change the end_ to end1...
it works for android device but ı tried in 2 iphones not work also i turn it on in priviliges for location in settings of the phone..
classes/InputKeyboard.lua:1: '' expected near '/'
Will try out what you mentioned
Noticed that i gave the permission "always" to giderosplayer then start gideros player and close, and enter again privacy setting ; there is seem nothing selected!
my ios version is 8.4
I added a call to this API in gideros repo, and Info.plist have been updated too because apple requires Info.plist to indicate the reason the location will be user for (it will be displayed to the user)
I went to the .app file and edited the existing icon because I wasn't able to view contents of the .pkg file. Am I missing something
my errors:
ERROR ITMS-90236: "Missing required icons. The application bundle does not contain an icon in ICNS format, containing both a 512x512 and a 512x512@2x image. For further assistance, see the Apple Human Interface Guidelines."
ERROR ITMS-90296: "App sandbox not enabled. The following executables must include the "com.apple.security.app-sandbox" entitlement with a Boolean value of true in the entitlements property list: [( "com.mimi.animal.pkg/Payload/animalsounds.app/Contents/MacOS/animal" )] Refer to App Sandbox page at https://developer.apple.com/devcenter/mac/app-sandbox/ for more information on sandboxing your app."
The resulting API analysis file is too large. We were unable to validate your API usage prior to delivery. This is just an informational message.
Thank you
Trying GMedia in Eclipse with 2015-10, but I get this error in Eclipse:
Here:
Changing the call to "draw" doesn't work.
Any ideas?
Fragmenter - animated loop machine and IKONOMIKON - the memory game
The problem is that there are now many different parts of Gideros built by different people and then we try to combine it all together, so release usually happens when we all are at sync for building binaries
Likes: talis, SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Regarding WinRT, we hope to ship a new WinRT version capable of displaying adverts (on both Windows and Windows Phone) using pubcenter. This should be done in time for 2015.12. Arturs has written the plugin but there are some problems related to screen resolution etc.
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
Likes: SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
My windows does not allow me to just install the new Gideros (2015.10).
Says: "Suspicious Activity"
I had to overwrite it twice in order to install the latest version.
See attached.
I wonder why that is?
Likes: antix
https://deluxepixel.com
Likes: SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: keszegh, simwhi
https://deluxepixel.com
sorry for such a long waiting period.
As I said, problem is that now many of us need to build different parts of Gideros, and then I bundle and upload it, and then we test it.
And holidays got in a way of that, that we really could not sync.
But thanks to @hgy29 build script additions, hopefully soon I will be able to make the build alone again, and then we would see monthly updates again
Likes: keszegh, totebo
i'm just impatient.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: pie
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
We seem to find new and new bugs
Likes: pie
Fragmenter - animated loop machine and IKONOMIKON - the memory game