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[Box2D] Make 2 body repulsing themselves — Gideros Forum
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In this Discussion
May 2015
jeromegsq
May 2015
ar2rsawseen
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[Box2D] Make 2 body repulsing themselves
jeromegsq
Member
May 2015
edited May 2015
in
General questions
Hello,
I need to make 2 objects repulsing themselves with box2D, how can i do that, which kind of joint do i need ?
I try with the b2.DistanceJoint but i don't know how it works.
Thank you
Don't miss the ball :
https://play.google.com/store/apps/details?id=fr.toastapp.dontmisstheball
The Gobb :
https://play.google.com/store/apps/details?id=fr.toastapp.thegobb
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ar2rsawseen
Maintainer
May 2015
Accepted Answer
Here's more on joints:
http://appcodingeasy.com/Gideros-Mobile/Using-box2d-joints-in-Gideros
And here's on magnets, you would need to reverse strength to get the repulsing of each other:
http://appcodingeasy.com/Gideros-Mobile/Gideros--Box2d-magnets
http://appcodingeasy.com/Gideros-Mobile
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jeromegsq
Member
May 2015
Awesome thank you !
I search before asking but I didn't find it
Don't miss the ball :
https://play.google.com/store/apps/details?id=fr.toastapp.dontmisstheball
The Gobb :
https://play.google.com/store/apps/details?id=fr.toastapp.thegobb
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http://appcodingeasy.com/Gideros-Mobile/Using-box2d-joints-in-Gideros
And here's on magnets, you would need to reverse strength to get the repulsing of each other:
http://appcodingeasy.com/Gideros-Mobile/Gideros--Box2d-magnets
I search before asking but I didn't find it
The Gobb : https://play.google.com/store/apps/details?id=fr.toastapp.thegobb