I'm thinking about releasing one of my games for free and I want to use Ads for monetization. Can anybody share their experience with the Ads Interface? How stable is it? Does it work properly across platforms as described? Do the ad providers labelled as "stable" work well? I'm a student in high school so I just want to make sure before I drop down 150$
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Still wondering if other devs have opinions regarding how they like Ads Interface?
https://play.google.com/store/apps/developer?id=Into-It+Games
http://appstore.com/LidiaMaximova
So if you don't like on how it works, you still can edit it the way you want.
For example, if you don't want AdMob to dispatch AdDismissed on hideAd, you can remove it at the code.
It is also easily extendable (if you want to add another ads framework), you just need to write a new single file (Ads"Thenetwork") and implement the stuff easily by looking at other finished framework. But for my case, i prefer work on my project and wait ar2rsawseen to finish it. \:D/
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