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iOS 7 new features for games — Gideros Forum

iOS 7 new features for games

phongttphongtt Guru
edited June 2013 in Game & application design
"Create new immersive experiences using the latest game technologies in iOS 7. Develop high-performance 2D games with the powerful new Sprite Kit framework, which combines everything you need to animate sprites, simulate physics and create beautiful particle systems all in one easy-to-use set of APIs. Hand the controls over to your users by adding support for upcoming MFi game controllers to your game. And the re-designed Game Center adds more modes for turn-based games and more leaderboards, as well as allowing you to authenticate players, and securely transmit game scores and achievements."

https://developer.apple.com/ios7/

Comments

  • ar2rsawseenar2rsawseen Maintainer
    More and more platform specific stuff to implement :)
  • Looking around at blogs and stuff today it appears that iOS 7 is currently breaking quite a lot of third party apps, especially with the new multitasking. Also it appears that apps compiled before iOS7 still use the old keyboard for some reason - not sure if that's because iOS 7 is in beta or not. Interestingly seen several forum posts for other development systems where the developers are already keeping track of issues and being proactive towards it. At the moment it's difficult to know if problems are being caused by bugs in iOS 7 or compatibility problems that are likely to remain going forwards but with the quick turnaround time it pays to keep on top of things.

    I'd upgrade my phone or iPad but as I'm in the middle of dev work on a client app and I need my phone and iPad to test on I'm not willing to take the risk yet.
  • ar2rsawseenar2rsawseen Maintainer
    New Trnaslucient UI? Well probably this is developer talking and not a designer in me, but I think it's just a time wasting rubbish, they needed to invent/present something new and they did it. And now everyone will need to go and adopt it. Typical Apple.

    I did not really find anything new about GameCenter, the process is kind of the same, authenticate, send scores/achievements. Maybe something changed on multiplayer side?

    About Sprite kit, well it's basically what Gideros does with OpenGL, manages sprite hierarchy on a displayable stage with frame events. Does anyone knows anything more, does it also use OpenGL?

    And as for gamepad, well the mapping seems to be very similar to ouya one, but there is not enough information/examples for implementation yet. But since it already (unlike ouya) supports same IOS in-apps, gamekit, etc, it should be relatively easy to get support only for controllers. Anyone knows when you'll be able to get them?
  • zoolaxzoolax Member

    Dose this mean If we create a game app with current gideros ,and current iOS does it work with iOS 7 in the future if we are not using any of its specific features|?
    www.zoolax.com
  • ar2rsawseenar2rsawseen Maintainer
    @zoolax I think that things noted by @moopf does not only apply only to Gideros apps, but to every IOS app before IOS7 has this problems.
    Usually they provided backwards compatibility with IOS 4 and IOS 5, the only problem with IOS 6 was new resolution support and some kind of hack with autorotation, all in all transition was quite smooth, hopefully they will keep backwards compatibility with IOS 7 too.
  • SpriteKit is virtually the same as Cocos2D, you have scenes and nodes and everything is a node (just like cocos) and you have actions (just like cocos!).

    The physics implementation is easy and neat though. If you're an apple dev the WWDC videos are available to watch online.

    Not sure what you gain unless your only target is iOS.

    Gary
  • I wonder how much of the new iOS 7 stuff will be available "out of the box" through the use of plugins and or the awesome WAX plugin?
    WhiteTree Games - Home, home on the web, where the bits and bytes they do play!
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  • It won't be long till you could ask SIRI on your ipad .... "build me an app, flight simulator, 20 levels....". And you won't get back a, "i don't know how to do that response". :)
  • i hope it will not happen in next 100 years else all of us will be jobless :D

    :)
  • It won't be long till you could ask SIRI on your ipad .... "build me an app, flight simulator, 20 levels....". And you won't get back a, "i don't know how to do that response". :)
    There is a strong possibility that Siri might ask,
    * I found the plans to several airplanes, which one would you like to build a simulator for?
    * What cities would you like to include in the simulator??
    and then

    "OK, Wheeeeee I am flying.... see ya later" (that might have been the inputs from John Ive and the Psychedelic Mushrooms)

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  • @OZApps ....lol another idea for an app..... "iDrunk".. where your whole icon panel skews continuously and the icon names change at random to things like... "USirious"... "Suffari"... the virtual keyboard has characters for the Aztecs.... :-&
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