greetings peeps,
i've never looked at Marmalade, but i've seen references to it in a few posts in the community. i see that they've recently announce Marmalade Quick which provides a Lua abstraction on top of their Marmalade SDK. 2D only currently (cocos2d-x, box2D).
https://www.madewithmarmalade.com/quickenjoy your game-filled weekend!
Comments
http://howto.oz-apps.com/2013/05/lets-make-app-quick-way.html
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Also I am a Gideros advocate, but seriously looking at converting some of my apps to Marmolade to take advantage of the single coding to access ios and android app stores, ad networks etc, without needing to mess with the bridging, of which I had little success with Gideros.
Looking forward to seeing the opensource version and seeing if somone would extend it to windows, but I worry that the platform support will become seperated due to Andriod only features and ios only features starting to appear in the open source flavours.
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The article was current and correct when it was written. Unfortunately things and tech change at a much faster rate than we can cope with them. I will revisit that and update it when I can, thanks for bringing it to my notice.
I was waiting for the additional features in Gideros, then was looking forward to the OpenSource, I still look at the forums on and off, but it might fall off my radar soon, which would be quite unfortunate as Gideros is quite a superior product and Atilim is a very good developer. However the lack of communication, details and features make it difficult to hold on. Similarly for other frameworks, I am not 100% that I want to try some other and wasting time and efforts.
It would be nice to see Gideros OpenSource soon and be able to have it compile for Windows and Desktops. With Xcode being able to have a single source for Mac OS X and iOS, things are getting interesting there...
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
that's quite a nice offer.
on gideros windows store/phone export could have given us similar chance, it's a shame it did not work out (in time).
Fragmenter - animated loop machine and IKONOMIKON - the memory game
The company that makes marmalade was bought out, and the new owners did something wrong, I am unsure of what, they used a stackexchange like platform to make their support system, and I frequently saw lots of fighting between employees on the comments, or between current and former employees, also lots of passive agressive behaviour.
Also there was many very, very basic stuff that were barely working... Marmalade has LOTS of legacy code (Marmalade can make stuff run even on the brazillian console Zeebo... and in the original Nokia N-Gage), and do lots of weird stuff because of that (for example it has its own memory manager, that is not really suitable for modern mobile games), also they are releasing new feature after new feature and not fixing basic issues they have (For example that they use a compiler that is 10 years outdated AND is known to have serious bugs! yes, the COMPILER has bugs that mess up your code)
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