I think nowadays workflow is really what will set you apart from the competition. To me the simple fact that I can have Gideros player run on my device and test things on the fly makes all the difference. But what would be the next step?
I've looked around on the internet and found this:
http://www.youtube.com/watch?feature=player_embedded&v=PlI-gPu3SPI (shorter version)
(the whole talk)
What do you guys think?
-Gian
Comments
Best regards
cheers
evs
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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I basically had a pause button which when pressed put the game into "edit" mode so that all the objects, trigger points etc could be selected and edited and then when done you just unpaused the game and continued playing.
It was actually quite fun to work with and actually made editing the game levels and tweaking the gameplay a breeze.
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