Next version will have IDE and SDK separated, would this be an alternative for you, and answer your question?
What I mean is that, If you are using an open source editor, or a proprietary editor that is configurable to use external commands then you'll be able to automate and customize tasks that you do frequently. For example, it'll be possible to:
- Use an external script to compile several games for both Android and iOS - Use an operating system defined shortcut to send code either to the desktop Player or mobile Player - Start using @kartben's Koneki and modifying it so it's on par with Gideros Studio IDE (see http://giderosmobile.com/forum/discussion/comment/8336#Comment_8336) - Uploading all code on the server, reachable via Git/SVN and pushing all dirty/heavy work to your server - And much more...
In fact separating IDE and SDK will let hackers to extend Gideros Studio to the point where we can only dream of
You could use Textmate or Vim. I wrote an AppleScript to handle the conversation between Gideros and Textmate. Everything happens automatically. @___ ported it to Vim.
Comments
What I mean is that, If you are using an open source editor, or a proprietary editor that is configurable to use external commands then you'll be able to automate and customize tasks that you do frequently. For example, it'll be possible to:
- Use an external script to compile several games for both Android and iOS
- Use an operating system defined shortcut to send code either to the desktop Player or mobile Player
- Start using @kartben's Koneki and modifying it so it's on par with Gideros Studio IDE (see http://giderosmobile.com/forum/discussion/comment/8336#Comment_8336)
- Uploading all code on the server, reachable via Git/SVN and pushing all dirty/heavy work to your server
- And much more...
In fact separating IDE and SDK will let hackers to extend Gideros Studio to the point where we can only dream of
- Textmate bundle for Gideros.
- Vim script for Gideros.
»Gideros Illustrator« - [svg|xml] scene designer using Adobe Illustrator®™ Within one line of code!
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