The title say's it all - I'm working on a new scene manager that will handle and expose all of the current application lifecycle events to your app, however I noticed that there doesn't seem to be an event for the low memory notification event.
Is it worth considering exposing it to the next version?
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Just interested how it can be used.
Right now as far as I know, garbage collector is called on memory low, or at least it was in the roadmap
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill