Im new to gideros mobile but have been developing LUA based mobile games for a year now. Got an app released already:
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http://itunes.apple.com/us/app/we-are-hungry/id446066064?mt=8[/shameless]
I am here to check out gideros whether it has the performance and the native API support for my next game
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I just checked out "we are hungry" - it's really a nice work indeed, with very cool graphics. Good job. Btw: there's no reason it cannot be developed with Gideros Studio.
that could be a good project considering I am not able to release in android due to SDK's performance issue!
But does gideros support ads? Currently that game is on ad supported revenue.
This is a discussion among us when to include an ad infrastructure to Gideros Studio. Currently we are focusing to make it ready by end of year, but we're in track to embed this support when it's ready, and send a preview release to developers (between September-October). I'll be focusing on this matter more and will let you know in this thread.
Thanks!