Hello,
After having some research, I found gideros is definitely a best place to start to port my games (almost done in Adobe Air/Starling) to windows platform or even develop new games with this amazing tool. Lua is familiar to AS3, great lightweight IDE, price, etc,..
I just have a question about the plug-ins for windows store/phone. Does gideros fully support this platform? and we are able to integrate with windows store in-app purchasing, ad networks, social platforms?
Thanks in advance
Comments
when we added Windows store and Windows phone support to Gideros, we also added plugin mechanism to be able to extend it.
But unfortunately there are not much plugins yet, and definitely no store specific plugins like Inap purchasing.
But anyone who wants can try to write it
http://giderosmobile.com/forum/discussion/5921/how-to-add-pubcenter-into-windows-phone-app#Item_3
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
Any progress on this?
I'd love to port my apps to windows phone but I'd like to be able to monetize them with ads.
And the fact that it is c++/cx does not help much either, but we will get there eventually
Is it still better to publish to WP as premium?
Google's not great when looking for the latest Gideros Forum posts.
Likes: antix
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975