i saw a example box2d in flash here, him can get shape from fixture and scale it and body is scale same, so gideros can do it ? or box2d in flash is differrent ?
Did you ever check when you said it affect with lag? I did this in the past, but it didn't affect at all.
Try not to assume lag with mind, rather try it yourself in device. Experiment with how many it would lag the performance, and create the game based on that value obtained.
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I also notice that on another Engine, it's possible to do that. Can't really remember where though.
But i able to do this in the past in Gideros, by destroying and creating the fixture to pseudo-scale it.
I did this in the past, but it didn't affect at all.
Try not to assume lag with mind, rather try it yourself in device. Experiment with how many it would lag the performance, and create the game based on that value obtained.
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