Hi, I'm working on a drawing game app and thus I need to save the shape drawn by the user (not into an image file, it will probably be needed in the future though). I mean, it should be "loadable" afterwards.
I thought of a way that I can save the x, y coordinates of the each colored pixel into a table stored in a file. But I'm not really sure if that is an effecient way to reach my goal. Any ideas on that?
Comments
You can either create init.lua file and copy the code into it,
or simply use GiderosCodingEasy with some other additional features
http://www.giderosmobile.com/forum/discussion/1780/extending-gideros/p1
Likes: ExCx