I have a bitmap where I want to used both Texture or TextureRegion depending on the state of the game.
But this is the problem:
1. setTexture( put texture region as parameter) = error
![:( :(](https://forum.giderosmobile.com/resources/emoji/frowning.png)
2. setTextureRegion(put texture as parameter) = error
![:( :(](https://forum.giderosmobile.com/resources/emoji/frowning.png)
How to fix this? Thanks.
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