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Socket support — Gideros Forum

Socket support

StoffeStoffe Member
edited November 2011 in Roadmap
I was wondering how hard it would be to have some basic socket support. Lua doesn't have it on it's own, but rather needs a C library (LuaSocket). Is that easy to compile into the rest of the Lua runner? Or is this something that really should go into a Plugin, when those are available?

For many things, URLLoader is probably good enough, but it's kind of hard to push things from a server using HTTP (though there are ways). Speaking of which, how does URLLoader react if you don't reply for a while from the server, does it time out or does it stay connected "forever"? Because if it just waits, then that's one way of doing it. ;)
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