@yvz5 I use Lua Glider IDE now, it's really nice, there's a free trial and a new version is in beta, so coming soon!
@atilim any chance of something like Bitmap:getMask("image.png", alphaLevel)
which would return an array / table of 0's and…
I suppose you would add all scrolling elements to a sprite (scroller) and all static elements to a sprite (hud) then add these to the stage and only do self:setX(offsetX) on the scroller
I have to agree with @OZApps though!
I think the first one looks more refined (with the exception of the red arrow)
Maybe you could have an option to switch skins?
Here's how I got bitop working on my mac
From the terminal type:
1. cd /Applications/Gideros Studio/All Plugins/BitOp/source
2. /Users/evs/QtSDK/Desktop/Qt/4.8.1/gcc/bin/qmake bitop.pro (where your qmake is)
4. copy libbitop.1.…
@OZApps I don't really worry about people being able to look at source code because all the big companies (I think we all know who they are) have enough coders who can plagiarise your ideas without needing to see any code!
Unfortunately you've got…
I believe it was removed to not interfere with debugger output from debuggers included in IDE's like ZeroBrane and Lua Glider.
You can always use:
Application:getFps() and Application:getTextureMemoryUsage() in your code!
Just getting a chance to look at this now - Great Stuff =D>
At first glance It looks like line 541 should be changeAllSetFunctions(SoundChannel)
If I get a chance I'll delve a little deeper. What with this and the Hot Wax stuff from A…