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kinrpg

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kinrpg
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  • Since you are building from source, I suggest you comment out that line https://github.com/gideros/gideros/blob/master/player/Sources/glcanvas.cpp#L392 I it seems your system returns a no op implementation of swap control functions. I will try to fi…
  • Black screen again kinrpg@kinrpg-Vostro-3550:~/gideros/Build.Linux$ ./GiderosPlayer ATTENTION: default value of option vblank_mode overridden by environment. GLFMT:SWAP: 0 GLFMT:STENCIL: 8 GLFMT:DEPTH: 24 GLFMT:BUFFER: QSurfaceFormat::SwapBehavi…
  • Interesting, the NSWAP value is obviously incorrect. Let me check if that can cause trouble and if so how to workaround... Today I turned on the computer, and both GiderosPlayer linux and windows (running with Wine) were running normally. Oh and NSW…
  • If you have time, a tutorial on this subject will be great contribution @kinrpg to the community Leave it to me. When I do this I will document a step by step.
  • The return of the black screen of chaos :-D Good thing the GiderosPlayer of Linux now turns black that neither the version via wine. I rebuild all gideros linux from the zerado code and still the black screen of the GiderosPlayer desktop remains :-…
  • I want to dedicate this little victory to the friends of the forum and the gigantic patience and support of the friends @hgy29 and @SinisterSoft. Gideros 18.10 copilado successfully on Ubuntu 18.04. My compiled package: https://drive.google.com/fil…
  • I forgot to say that to run apps on my package, you may need to launch it from a terminal and type ‘export LD_LIBRARY_PATH=/path/to/my/package’ before, for instance, ./GiderosStudio "/path/to/my/package" Ai is to place where I unpacked your package?…
  • I'm trying to copy using the tutorial on the wiki. On the third try, it lacks some instructions, requests some extra libs. But it's going. I'll fix it, clean it in the makefile and go again. I gave the error but the idea of gideros studio has alread…
  • That's saying you have 5.9.05 somewhere (0x50905) and you need 5.10.1 (0x50a01). I'm still in the fight. I installed the QT versions, if I give a qmake -v it shows the right version. I was manually hunting every place that points to QT, I installed …
  • @kinrpg, have you tried my prebuilt Linux version of Gideros ? http://forum.giderosmobile.com/discussion/comment/57612/#Comment_57612 Is that doesn't work you can try to follow instructions here: http://wiki.giderosmobile.com/index.php/Compiling_Gi…
  • @kinrpg, have you tried my prebuilt Linux version of Gideros ? http://forum.giderosmobile.com/discussion/comment/57612/#Comment_57612 Is that doesn't work you can try to follow instructions here: http://wiki.giderosmobile.com/index.php/Compiling_Gi…
  • I think there are specific Linux build instructions somewhere - or you could follow the Raspberry Pi instructions. I could not install following the instructions. Informed tools and depts are old and confusing. Flee from my ability, since the last d…
  • It would be very good a native version for linux. But I never got to do it. I follow the instructions but there is always some stage in which I am lost. I know it is shameful, but I am a very mediocre programmer for these things to mess with dll, sy…
  • Well, the plugin is there. I tried reinstalling the program, see the wine settings but unfortunately I did not find what might be causing this "black screen". It is playing sounds, displaying the menu when you click the menu bar, and the application…
  • Yes And you combine the physics system with the Tiled editor, it's perfect and very easy to work with. https://youtube.com/watch?v=vaYyq4WUAjw
  • when I generate the apk it always asks for permission for GPS and location even though I do not use this feature. It's normal? Add plugin 'require' to your project, check "GPS is not used in this app". (GPS isn't disabled by default because of comp…
  • Very good. I love OGG Doubt, when I generate the apk it always asks for permission for GPS and location even though I do not use this feature. It's normal? Another is a request that although Gideros works normally via Wine would like to know if the…
  • Updates from the previous version of Edwina 1.5 1) Using movieclip for all animations; 2) Performance improvements in animations; 3) New coin design; 4) Effects of the collision of coins and enemies; 5) Create and upgrade enemies; 6) Time bar …
  • @kinrpg do you only get this issue in the player? Yes. The problem began to appear when I updated Gideros. Before that I used only version 16.04, I am currently using 18.2.1 And I'm sorry, I accidentally clicked Reject and did not find where to und…
  • Ok @kinrpg, it doesn't seem to be macros causing the issue. @SinisterSoft I also create all fonts at startup and then re-use them. Even so, I get this problem every now and then. I assume it's to do with too many files open in the player? It's like…
  • I have also seen this issue, but only in the player so far. I assumed it had something to do with too many files open (which is OS dependent and happens if you refresh the player a LOT). In my case the "invalid font size" is taken from a macro whic…
  • I must have been very affected by sleep. I swear that at the time I wrote it made perfect sense, but not now. Thanks for the help, I used the code the way you showed me and now the events are being eliminated correctly along with the sprites. Sorr…
  • Congratulations on the idea you had. A fun and educational game. Good job.
  • I did a test using my friends' tips and it kind of is weird. He continues to run the event for a while before stopping. See below: There are two scenes, one called Menu1 and the other called Game1. Each has a button with the function of loading the …
  • In SM's code (when transion ends): self:removeChild(self.scene1) self.scene1 = self.scene2 self.scene2 = nil self.tweening = false collectgarbage() I don't know how removeChild works "under the hood" (does it removes attached events? does it remo…
  • Also try out Defold, it is now a pretty complete package. I use Gideros because it was the best option when I started making mobile games, for the community and because it's so lightweight and without dependencies (Defold requires you to log in with…
  • I use gideros because I think he's a sweetheart. Joking aside, I searched and experimented with various engines and frameworks in various languages, and even did some experiments with javascrip, delphi and html5 pure, with java and very quick basic …