No, why would you want to do that ? Isn’t runtime 3.7 able to load previous versions of spine files ?
I have spine assets that were made in the old 3.3 spine version.
Simple bones work there, but IK doesn't work.
I see there's old 3.5 branch on git…
@pie I don't know if you tried Gideros' mutation operators instead of vanilla Lua.
If you didn't, then it's definitely worth trying.
Simple operations like +- don't make great difference. But for math.pow/math.sqrt/etc mutation operators are many t…
@pie thx, that's very good reasons, I've added them.
@SinisterSoft @hgy29 can you create new page in wiki? "Third party tools" (or something like that), we should add there programs like Zerobrane, TNT Animator, Texture Packer, etc.
(I didn't find …
I'm also curious about how to launch player via command line.
I guess you can do it, some people mentioned that they use Visual Studio for Gideros projects.
btw did you check ZeroBrane Studio?
it's the most advanced Lua IDE, and it supports Gideros
I've updated page "Why use Gideros", added 7 advantages, as I see it.
It would be great if you add some more and help to improve the page (maybe also check grammar).
(I'm new to wiki formatting, list of advantages doesn't look very g…
@Apollo14 Is the new size better for you? (I made the brick bigger and less of them)..
Now I think it's perfect!
(personally, if I made pong game, I'd check all top tier pong games, there will be many stuff to learn and adopt from them; I don't kn…
After little research I've decided to learn C++ basics from Learn X in Y Minutes and 'C++ Primer' by Lippman (this book is most frequently recommended for beginners).
It really depends on which programming languages you already know...
it feels nice, @SinisterSoft,
-on my 5.5inch screen i feel that the bricks are a bit too small and too many.
I'd also make all objects bigger in game (ball, pad and everything)
but that's my personal taste, I don't know what majority of users like
I can't open it:
com.giderosmobile.android.player.LuaException: main.lua:562: module 'csv' not found:
no field package.preload['csv']
no file './csv.lua'
no file './csv/init.lua'
no file './_LuaPlugins_/csv.lua'
no file './_LuaPlugins_/csv/init…
Quick fix (GMegacool.java file only at the bottom): https://github.com/gideros/gideros/commit/5f627175e229bd3a36562edb12482b748f11370a#diff-66d88002cbea8a50310207d555faccaa
I've recompiled apk with plugin fix, it works now! (I've tested Facebook/Gma…
for i = scene:getNumChildren(), 1, -1 do
p. s. very helpful info on scenes:
guys, I'm thinking about what project resolution is optimal for both low-end and high-end devices?
480*854px looks sharp on 1080p smartphone screen, I guess it's optimal for most of the players (nowadays 720p&1080p are the most common)
If you change the 3.3.7 to 3.3.6 in the gplugin file then try again it might work as before - please let me know. If there is a difference then it's not us and you should let the megacool people know via their website too.
I've rebuilt apk with ol…
uh really I forgot about compression (I've added info about it to wiki page)
but anyways it doesn't work after I left 5sec delay after recording stopped
Did they commit this bug in the latest 3.3.7 sdk?
Maybe we can stick to previous bug-free versi…
Did somebody test Megacool in 2018.12?
Looks like it's broken.
After calling ''Megacool.share()', native window "Share GIF" is shown.
When we choose 'Whatsapp', black screen appears, looks like device is totally stuck.
Then after huge …
omg Epic revealed more details, it seems they've decided to totally annihilate the industry with all their upcoming free services that normally cost lots of money:
IMO it would be great for Gideros to support their SDKs.
Guys, I have a question about html5 export.
Can exported 'index.html' be opened in our PC browser, or it must be uploaded to a server?
I've tested simple wasm/non-wasm export, when I open 'index.html' in browser, the app is stuck on "Preparing...",…