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victor_wujitouch

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victor_wujitouch
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  • Hmm....good idea about the bitmaps and the score keeping. Thanks for the suggestions. I'll try when I get a chance.
  • I use a slightly different approach so I can disabled logging per file and so I can keep most of the syntax used for calling print(args) -- http://www.lua.org/pil/5.2.html function Log:log(enabled, ...) if enabled == true then print(unpack(arg)…
  • Thanks for the code. I found (as alexzheng mentioned) that you have to be take the anchor point on the Bitmap into consideration. Then I found the post below that uses Sprite:getBounds(). Using this function returns the correct bounds relative to th…