@MoKaLux Yes, once you are ready, let me know and I should be able to let you have access to editing the Wiki.
It's a work in progress, I'm not sure when the links should be switched over - What do people thin? Should we switch them out now?
It appears to be missing, if I get time over the weekend I'll add it. In the meantime...
btw message to everyone, we are a community -…
I've managed to get a simple game to start on the XBoxOne using the UWP export of Gideros. Anything more complicated results in a crash - same place on everything I tried. So early days, but good news all the same.
I've started using pixels a lot for stuff like this, just recombining then to make simple window shapes - they are fast as there is no read from texture - or I use path2D to create things that need smooth edges with possibly an outline - they can be…
I think you can keep the same bitmap and region, just change the texture region by using use setRegion to change the coordinates.
I'm not sure if @Oleg 's version used multiple sprites or not, my version used a single mesh - but wasn't as nice to use as his.
@gemboy100 : If you can't find it let me know and I'll dig it up and repost here.