@antix yes it does. Using the media plugin, you click the button then on windows it opens the save dialog box and you can choose your path and set a file name.
Basically Gideros is not geared for creating apps that open and save files using a point and click interface.
what do you mean? I have a button save and when you click it it saves (an image in my case) and a button load to load (an image in my case)…
I know but that's the only way we can publish to google play!
I find it very challenging for any engines to keep up with google and their never ending changes (policies, languages now kotlin, architecture 64bit, and on and on...)
Oleg I know you ca…
Thank you oleg, I tried so many times. When you correct the errors you can see that when you click a button an you slide away from it the action is still playing?
Now I am happy with my hack! Your class helped me a lot! I was going crazy about this …
I found a hack HURRAY!!!
I just put a big transparent button below so I can cancel the action!!!
I am so happy, I have been doing this for days!!!
And @oleg thank you very much for your button class it works "almost" perfectly I just need to add a…
The latest class I have tested is oleg's one from his github.
But the problem remains!
oleg, I tried it, but when you press a button then move your finger away from it, the action is n…
edit: I thought this class was working but the same problem occurs:
The only class that is working as expected is the TNTVirtualPad but it's too complex for me!
I need some help please.
I have been trying to do the same stuff for ages now, I tried different methods, classes from the forum but one problem remains.
The problem is when I press a button and slide away from it the event is still active! I would …
@all ok gideros is a wonderful engine but why do you want to make games only, what about apps. I think a good example of one possible app is this video. I believe it can easily be done in gideros:...
I believe it's going to be my next project...
I am not english but maybe this would be better:
measuring the slope of the horizontal surface
measuring the horizontal surface slope.
measuring the angle of inclination
measuring the inclination angle
measuring the direction of slope of the surf…
hgy29, keszegh, you are wonderful, I tried everything but didn't think of this way. Thanks a million I will give it a try. Peace.
@keszegh I was secretly hoping you would see my question don't forget that you are our gideros 2D man
hgy29 is that me or?
You are correct this is a performance issue dealing with mouse move.
I don't understand when you say:
each pixel can then be updated by drawing a single 1x1 Pixel sprite onto the rendertarget
How do I draw that 1 pixel? that i…
edit the closest I have so far is using Shape:lineTo()
self.draw = Shape.new()
But this is not drawing in pixel art style
I think I need to use some kind of grid but right no…
I am using Pixels and I change its color with Pixel:setColor().
This is not very useable for drawings larger than 32 * 32 pixels on android.
That doesn't work. Too many Pixels? (64*64 = 4096)
nevermind I have found a probable way. I am trying it no…