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Mells

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Mells
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  • @Mells I've used/tried a few engines in the past few years, and to be honest, I can't name a single one where the topics - "crash" or "issue" aren't among the top posts @Ninjadoodle which is exactly what I was saying I guess we agree that's not an …
  • I'd also like to see some of the early forum contributors return as well. if you guys are out there, it'd be great to hear from you again! Hey @john26, I'm checking the forums from time to time (every x months) and haven't had much time to develop a…
  • Hey, great post @john26. I sometimes come back here to check what is the current status of Gideros and what I think would be useful is a timeline (even a list of blog posts that belong to a category named "release" or "features) that highlights wha…
  • Hey @ar2sawseen (you still have those emails from me waiting somewhere deep in your inbox , thanks for the answer. a) yes, I assumed that would affect the default (past) behavior only if autoscaling is enabled b) on a Mac, Yosemite 10.10.2. The sho…
  • Hey everyone, I think I have forgotten most of what I knew about using Gideros I don't know if it's me but : a) is there an option to "lock" the player's window so that the app's screen doesn't get cropped when resizing the window too much (like…
  • @techdojo Hey About Html5 monetization : my question was really focused on "how many market places can provide devs with millions of users and their credit cards" vs "selling things on our own". I assumed the market had matured and there was a cent…
  • Hi everyone, that might sound obvious to you but.. how do you sell an HTML5 game? Is there an obvious marketplace (with millions of credit cards ready to be used), and do people have a way to "own" the app they just purchased? Or is the point of H…
  • @ar2rsawseen thanks for the thorough explanation.
  • At Unity they are talking about the same things. I'm curious about the investment and resources needed to make it work.
  • @keszegh if you have the knowledge to do it, I would be very interested in reading your "simpler and more to the point tutorial"
  • Hi Rick, welcome. What kind of validation did you get on the end user's side? My guess is that devs will *always* answer "if I can make more money, I'm in!". So if you ask devs and you get a "yes", you might mistake it with actual market validation…
  • And then check out : 1. http://www.gamasutra.com/blogs/ArtursSosins/20131129/205956/Learning_Gideros_in_10_easy_steps.php 2. Gideros Mobile Game Development book by Arturs Sosins (aka @ar2rsawseen). [recommended]
  • @OZApps since I saw the picture on twitter, that's something I had in my mind too. What you suggest would make sense ("want to move from the beer sdk and use your existing code? we have a solution..."). Could be a bridge to use lua in their solution…
  • @seppsepp I agree the price was low, and we were a certain number of members to raise that concern several months/years ago. Yup, we asked for the prices to be higher. However, pricing is something that only the business is responsible of. Not the …
  • @ar2rsawseen oh wow. So the business was dead before we even knew it. I kind of understand why we never got answers about how well the business was running, and our concerns a while ago. You'll agree that's not an excuse for neglecting those 10 pai…
  • I'm surprised no one talks about paid subscription though... Is anyone here a paying member? What were your expectations? How do you feel not being taken care of/answered? I guess I have already expressed my own feelings here and there.
  • @OZApps yes it was
  • @OZApps I'd buy it
  • Hey @ar2rsawseen, thanks for stepping in. If it was an official answer from a member of the team it would have been different, but when you wear your User's hat, I agree with your 1) to 4). I still feel that a clarification is needed from the tea…
  • Well, it would have been a pleasure to help but if you don't do your homework and go through the steps, giving us as much info as possible, I guess I won't bother spending time searching for an answer too. Or I could just say "use Photoshop" but ch…
  • @bharat_prajapati Hello. - What have you searched on Google/Gideros forums? - What did you find? - What have you tried? - What worked? - What did not? - What do you need help with (be specific)? Once you can answer those questions, someone might b…
  • Apart from making the move to open source/free which seems to be now totally up to the team (= no concrete obligation to make it happen so if it doesn't happen, no right to complain), something else more important needs to be clarified : - Should c…
  • @tkhnoman sorry can't access my iPad these days (lent it to the family) will get back to you when possible. Hope you find the issue in the meantime.
    in Miracle Fly Comment by Mells August 2014
  • *crickets* There was no official announcement but we already know that support for the framework will be dropped, and assuming that Gideros will some day (in the coming weeks/months?) be available for free, shouldn't that page : http://giderosmobil…
  • thanks for your participation. Disciple said:I just don't think we should assume that the natural course of it is to wane until it disappears. Nowadays there a lot of tools that are open source and have gone a long way and keep building a strong dev…
  • hi @atilim, can you provide a small update please? How close are we to your expectations? thank you
  • @OZApps Then there is the other side of things, where developers simply compile the OpenSource code, call it something fancy in a local language like Mandarin or similar and make it available as a Game maker or some sort of application (like @Mells …
  • @OZApps July 9th -> "We're working hard to finish structuring the code so that contributions will be more healthy. My estimation about committing to github is about 2 weeks. (forgot how to quote). 9+7*2, today is 26th so still within the estima…
  • I guess when the move to open source is official (statement on the blog I assume?) we will know exactly what the community can expect. Well he might not want to share all the work he does in future, due, eg, to client confidentiality etc. Or he migh…
  • That's called Parkinson's Law of Triviality. The reactor would be finding ways to make Gideros profitable in its current state (before adding anything else) by doing proper market research. Otherwise, the development will stop here (how to reward/c…