I'm trying to publish my game for iOS. I don't know anything about Xcode. I opened the exported project from Gideros and clicked on Build and Run and it said that it couldn't find "iphoneos". I googled the problem and I found I had to change the Base SDK (in the info of the project) to the latest Mac OS X (10.6).
I did so and when building I get 2 errors. It Says "UIKit/UIKit.h: No such file or directory". I googled it and the answers other people give don't solve the problem. I can't even find what they're talking about, I think it's because of the Xcode version, as those answers are a bit dated. Does anyone know how to solve this?
By the way, I uninstalled Xcode and installed it again as it was one of the solutions but the problem kept just the same.
Thanks in advance.