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How can I make the screen/camera follows the player? — Gideros Forum

How can I make the screen/camera follows the player?

MaxMax Member
edited May 2014 in General questions
Hello,
I'am working on a little game, but I have a problem.
I want the the screen follows the player, so the player is always in the center.
Now my player can move, but I can't get the screen to follow my character.
I tried this: http://appcodingeasy.com/Gideros-Mobile/Gideros-Camera-Move
But it didn't work for me. :(

My next question is, how I can take pictures with the camera of an Android smartphone or an iPhone.
I found this: http://giderosmobile.com/labs/media
Can I use this plugin for that?

edit: I tried to download the plugin and saw, that I need to upgrade. I don't have the money... :( :( :(
Is there any other way to do this? I need this for my game :(
When is the next release going to come and is this plugin included then?

Thanks in advance

Comments

  • HubertRonaldHubertRonald Member
    edited May 2014
    Hi @Max

    For first question
    Check this link:
    http://giderosmobile.com/forum/discussion/comment/30138#Comment_30138

    And last question I know Gideros labs is available currently only for members who have a current license with Gideros, and I think @ar2rsawseen to create this resource and spend his time in it, he is entitled to be recognized for his job.

    I am also glad you're starting you in this world so young, keep it up! :)>-
  • MaxMax Member
    edited May 2014
    Thanks :) :)
    I will check the link.

    Oh, ar2rsawseen is working at gideros mobile? That explaines why he knows so much about gideros :)

    Thanks again for your help :)

    I tried it and it works, but it doesn't really follow the player. I have to drag the background.
  • amin13aamin13a Member
    Hi Max
    if your game is not so huge, you can use this method:
    1- create 3 class background, player, foregoround
    background = gideros.class(Sprite)
    player = gideros.class(Sprite)
    foreground = gideros.class(Sprite)
    2- add all game objects to classes(background:addChild(gameObject) and ...)
    3-for the movement, move background and foreground inverse (Don't move player)
    4- add background, player and foreground to stage
  • MaxMax Member
    edited May 2014
    Thanks for your answer. :)
    I'm going to try this later :)
    edit:I got it to work :)

    I have another question. You can make 2D Games with gideros, but can I use 3D models, too, so that it looks like a 3D game?
    Thanks in advance

  • MaxMax Member
    edited May 2014
    I wanted to know if there are there are sometimes competitons where you can win a license to upgrade the gideros account. This would be great :)

    I tried to export my game to android. In Eclipse I got the error that it can't export the project because it has errors.
    What could be wrong and can I export my game to Android 2.2, too?
    Thanks in advance
  • ar2rsawseenar2rsawseen Maintainer
    @Max there recently was one and maybe soon be more, can't tell :)

    The app should work on Android 2.2
    Was there any specific error messages?
    Like there is a tab with Problems in the bottom, were you can see what exactly is wrong. Most probably incorrectly linked Google Play lib? :)

    Usually I try to do Clean, build, clean, build multiple times in eclipse and it usually fixes itself :)
  • MaxMax Member
    @ar2rsawseen
    Thanks for your answer :)
    I'm going to try it again, when I finished my game.
    Do you think that the Media plugin or the controller plugin could be in the next release of gideros? This would be so great :)
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