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TNT Collision Engine (native plugin) does not work in GiderosiOSPlayer [fixed] — Gideros Forum

TNT Collision Engine (native plugin) does not work in GiderosiOSPlayer [fixed]

GameOverGameOver Member
edited March 2014 in Plugins
Hi everyone!

I'm trying to add a native plugin to GiderosiOSPlayer XCode project.
Here is a quote from the manual:

1. Decompress GiderosiOSPlayer.zip
2. Open giderosiOSPlayer.xcodeproj with xCode
3. Add under GiderosiOSPlayer/Plugins the file libtntcollision.a (from TNT Collision Engine folder Libs/iOS)
4. Add in xCode under "Build Setting" of GiderosiOSPlayer Linking->”Other Linker Flags” the flag "-all_load" (without quotes)

ready for test/compile !


I do everything as in this manual but getting an error when compiling:

ld: warning: directory not found for option '-L"/Users/Synthetic/Desktop/GiderosiOSPlayer/GiderosiOSPlayer"'
ld: warning: directory not found for option '-L"/Users/Synthetic/Desktop/GiderosiOSPlayer/GiderosiOSPlayer/Plugins"'
ld: library not found for -lluasocket
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I use a XCode version 5.0.2 on OS X Mavericks 10.9.2.
Since I'm new to XCode, then ask for your help.
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